Gun Media has released Update 1.35 for Friday The 13th The Game, the patch is available for download. We have the complete patch notes for PS4, Xbox One and PC. This update resolves issues that have occurred after the most recent changes to the interaction system. Friday 13th free download - Friday the 13th, Need for Speed Most Wanted v1.3 patch, Super Mario Bros 1-3, and many more programs.
Gun Media and Illfonic Games have taken to Facebook to announce and detail their latest patch update for their asymmetrical multiplayer title Friday the 13th: The Game.
The new update comes bringing a slew of new welcomed fixes including no more team killing, a smaller map mode for quicker and more efficient games, plus many many more fixes. The developers also released a message to the fans letting them know some specific details about the patch.
Check out both the developer’s message and patch notes down below:
Hey all! So we’re happy to announce that the build has gone live for all platforms today! You might see some time differences with each platform, but everything is starting to go out now!
The biggest draws are of course the new smaller maps that have been added. We’ve reduced the size of each map by around 40% which should encourage a bit faster-paced game play overall and give you guys something new/different to toy around with while we work on the already hinted at new content coming at a later date.
You might also note that Team Killing has been removed for public matches. Cars can still be used to kill, however weapons will have no effect on fellow counselors, should you be wielding a shotgun. We will continue to monitor game play overall for continued tweaks.
For those on Xbox; this is a big one. We’ve reduced crashing instances to almost nil at this point and are fairly confident the memory leak has been plugged. Things should be far, far more stable and with new matchmaking tweaks we believe things should be far more optimized. Keep in mind, we are still working on console dedicated servers so host-quits will still result in the game ending, however crashing to dashboard should not be experienced.
We have also added localization to the game. English, French, Italian, German, Japanese, Portuguese and Russian have all been added.
Lastly; we’ve done another major sweep of bugs and exploits. Rock hiding spots, collision exploits and the outside-the-map exploits that were being used by players have been plugged. You should also notice that items will not fall through the map as frequently/if ever.
As always; please continue to send all issues you encounter to www.jasonkillsbugs.com should you encounter weird/odd things or exploits being utilized by players.
PATCH NOTES
Stability
Last Friday The 13th In October
Overall stability should be drastically improved due to a number of crash fixes and a major memory leak fix.
Parties/Invites/Matchmaking
- Disallowing party leaders to join game session invites to sessions that do not advertise (private matches). This is due to not being able to search for sessions that do not advertise, which prevents party members from following their leader into them.
- Party leaders can now follow public game invites, bringing members with them.
- Steam Matchmaking tries harder to find lower-pinging matches. PS4 matchmaking up to 6x more efficient with tighter ping requirements.
- Fixed XB1 matchmaking bugs.
- Fixed a number of issues with how the game handles Party Invites and Matchmaking; there are still a few issues out there that are rare but it is much improved.
- Fixed a number of issues on how canceling matchmaking was handled that could leave players in a state they could no longer matchmake.
- Party members now see their party leader’s matchmaking status and time.
- Various improvements to error messaging.
Maps
- Added Small Maps for the existing maps; Packanack Small, Higgins Haven Small, and Camp Crystal Lake Small.
- Increased the density of Kill locations on all maps.
- Adjusted collision on Maps to prevent people from standing on water.
- Adjusted collision on piers to prevent cars from driving on them .
- Added a Map Icon to Campfire Kills.
- Fixed a number of kill spots that were not functioning.
- Fixed an issue with not being able to fix boat propellers based on boat positioning on the dock.
- Placed collision under piers to prevent people from swimming under them.
- Fixed a number of areas that the player could get out of the map.
- Fixed a number of areas that Counselors could get to that Jason could not.
- Added better collision around Boat Exits to prevent Jason from getting to areas he shouldn’t be in.
Friday The 13th Full Movie
Gameplay
- Team Killing changes.
- Team Killing is no longer possible in Public Matches.
- Cars can still cause damage to the players if they are hit.
- Traps can still hurt and/or kill the player but there is no longer an XP penalty for the person that placed the trap in Public Matches.
- Private Matches have not changed.
- Fixed an issue where the Counselors breath wouldn’t start to recharge if the user continued to hold the button after breath was depleted.
- Fixed an issue with Fear being canceled if pulled out of a car.
- Fixed an issue with the Police Objective happening when it shouldn’t be.
- Fixed a number of issues regarding objects falling through the ground.
- Fixed an issue where Damage and Stun chance were only being calculated on the first attack.
- Jason can no longer block through traps, firecrackers, flare guns, shotguns, and the Police.
- Fixed reliability of perks that spawn items at the start of the match.
Misc Fixes
- Increased texture resolution on the XB1.
- Fixed the PhD for Murder Achievement/Trophy.
- Improved intro and outro cinematics.
- Fixed player muted states sometimes getting “lost” after level change.
- Can now unready in Private Match even when the countdown is low.
- Fixed a hitch caused by the video settings savegame after signing in or changing those settings.
- Localization added; EFIGS+J+P+R
Are you happy with the new update for Friday the 13th: The Game? How is the game holding up? Let us know in the comments below!
Friday the 13th video game developer just rolled out the newest game update version 1.37 for PC, PlayStation 4, Xbox One, and Nintendo Switch. In this article, you will be able to find the full patch notes of the update.
Friday The 13th Latest Movie
According to the release notes, the new update implements some various bug fixes and game balancing. Obviously, there are still some issues left in the game after this update and the developer is yet to address these concerns.
The total download file size for Friday the 13the update 1.37 is different on each platform, but if you’re playing the game on PC, you will be getting downloading more than 1 GB file size. To know more about the changes in this patch, check out the changelog below.
Friday the 13th: The Game Update 1.37 Patch Notes
- Overall Car Improvements
- Jason or Counselors Attempting to Interact with the vehicle (Interaction Lock).
- Counselors entering and exiting the vehicle (Interaction Lock).
- Jason throwing knives at cars no longer causes catastrophic rocket cars.
- Jason morphing to the car no longer causes catastrophic rocket cars.
- Catastrophic Rocket Cars are non-canonical and should be regarded as such.
- Random Counselor
- Players Should No Longer Spawn as Random Counselor (Unless Selected)
- Players Should No Longer Spawn as Random Jason (Unless Selected)
- Residual Issue: Some icons may not appear correctly in limited circumstances. This is a UI bug only, and does not affect the selection. Team is investigating.
- Various ‘Stuck Spots’ and Hidden Spots Fixed
- This includes but is not limited to Pinehurst Stairs.
- Offline Challenge – Snuggle By the Fire
- Tiffany Pathing Issues Resolved
- Various Interaction Locks Fixed
- Includes, but is not limited to:
- Use of firecrackers
- Entering/Exiting vehicle
- Shooting Flare Gun
- Multiple presses while using windows/doors
- Various Exploits Fixed
- This includes but is not limited to a recent vulnerability causing perk/CP resets.
- Damage, Mask, and Balance
- The team has monitored feedback present in the community regarding the mask removal as part of the kill process.
- We wanted to adjust this in a way that would eliminate one or two hits being capable of removing the mask, while still preserving the effectiveness of perks and builds that took players significant time to develop.
- We’ve shifted the damage values needed to remove the mask to make this process a bit more difficult, even for counselors with high stats and perks, but kept it in a range that will not alienate newer players.
- Removing the mask will still vary depending on counselor, perks, weapon used, and attack type.